Something that may be of marginal interest. A size comparison of various fantasy worlds that I created:
At top-left is Westeros/Essos (the HBO version of the latter) from George R.R. Martin's A Song of Ice and Fire. Next to it on the top line is J.R.R. Tolkien's Middle-earth, with Ansalon from the Dragonlance world next to that. Below them is Robert Jordan's Wheel of Time map (which was tricky to get right, as the distances given in the books are sometimes contradictary). At bottom-right is Raymond E. Feist's Triagia (on the world of Midkemia), the setting for most of his Riftwar fiction. At bottom-left is Faerun, the principal continent of the Forgotten Realms world.
Something that is surprising here is how small Middle-earth is compared to these other, later-created fantasy worlds.
Showing posts with label forgotten realms. Show all posts
Showing posts with label forgotten realms. Show all posts
Saturday, 10 November 2012
Saturday, 28 July 2012
Release date given for BALDUR'S GATE ENHANCED EDITION
Beamdog have announced that Baldur's Gate: Enhanced Edition will be released on PC, iPad and Mac on 18 September this year, with an Android version to follow a few weeks or months later.
They have also given more details about what the remake will consist of. As well as being made compatible with modern operating systems and graphics resolutions, the game's user interface has been updated, with many of the improvements from Baldur's Gate II ported back to the original game. The cut scenes have been re-rendered and new cut scenes added. There are three new recruitable characters: a Calishite monk, a half-elf wild mage and an half-orc blackguard. There's also a whole new quest, in which you create six new characters and take on a formidable challenge extending across multiple levels of a dungeon. The game features the original music and voices, but also some new music and voice work. The game's expansion, Tales of the Sword Coast, has also been integrated into the original game as well.
Of course, the 'improvements' from the new edition can be, if you wish, safely ignored if you just wish to enjoy the original adventure as BioWare intended back in 1998. Assuming this is successful, an enhanced edition of Baldur's Gate II: Shadows of Amn (incorporating its own expansion, Throne of Bhaal) will follow next year.
They have also given more details about what the remake will consist of. As well as being made compatible with modern operating systems and graphics resolutions, the game's user interface has been updated, with many of the improvements from Baldur's Gate II ported back to the original game. The cut scenes have been re-rendered and new cut scenes added. There are three new recruitable characters: a Calishite monk, a half-elf wild mage and an half-orc blackguard. There's also a whole new quest, in which you create six new characters and take on a formidable challenge extending across multiple levels of a dungeon. The game features the original music and voices, but also some new music and voice work. The game's expansion, Tales of the Sword Coast, has also been integrated into the original game as well.
Of course, the 'improvements' from the new edition can be, if you wish, safely ignored if you just wish to enjoy the original adventure as BioWare intended back in 1998. Assuming this is successful, an enhanced edition of Baldur's Gate II: Shadows of Amn (incorporating its own expansion, Throne of Bhaal) will follow next year.
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