Showing posts with label fallout. Show all posts
Showing posts with label fallout. Show all posts

Thursday, 17 January 2013

FALLOUT TV series in the works?

Bethesda has filed a trademark for an 'ongoing television program set in a post-nuclear apocalyptic world', sparking speculation that they are planning to turn their Fallout franchise into a TV series.



The Fallout series depicts a parallel history where the United States built a technologically-advanced future based on the designs and visions of the 1950s, only for this world to be destroyed in a nuclear war between the USA and China in 2077. The games are set between 100 and 205 years later and show the rise of new societies from the ruins of the old one. There are four main games (Fallout, Fallout 2, Fallout 3 and Fallout: New Vegas) and two spin-offs (Fallout: Tactics and Fallout: Brotherhood of Steel), as well as a tabletop wargame. The series was created by Interplay and Black Isle Studios, who created the first three games in the series. After Black Isle's dissolution in 2004 (whilst working on a third game in the series), other studios produced the spin-offs for Interplay. Bethesda bought the rights to the Fallout franchise in 2006 and released Fallout 3 in 2008. They then hired Obsidian Entertainment to make New Vegas, which was released in 2010.

Bethesda are currently working on Fallout 4, which will almost certainly be set in Boston (Bethesda researchers have visited the city recently, making notes on its layout and geography), and there is widespread speculation that they will start work on Fallout Online once The Elder Scrolls Online is released later this year.

Bethesda applying for this copyright does not necessarily mean that there will be a Fallout TV series - they may be simply trying to protect against another show being made using the same concepts - but it does indicate they are at least thinking about it. Reactions will likely be mixed. Whilst Bethesda are to be thanked for raising the profile of the Fallout franchise and introducing it to a huge number of new fans, it is also the case that their interpretation of the franchise in Fallout 3 was simplistic, though fun. This was particularly shown up by New Vegas, where Obsidian (consisting of many of the writers and developers of the first two games) delivered both a better game and a considerably more interesting and more nuanced view of the setting. If a Fallout TV series is to proceed, hopefully Bethesda would involve some of the Obsidian talent (particularly Chris Avellone and J.E. Sawyer) in some capacity.

Sunday, 19 August 2012

Bethesda headed to Boston for FALLOUT 4 (rumour)

It's been widely speculated for a while that Bethesda would be setting Fallout 4 in Boston, Massachusetts. That speculation has gained some credence with reports that Bethesda writers and researchers have been spotted in Boston undertaking research for an upcoming game.

MIT, Boston. Expect to see a Fallout-ised version of this vista if the rumour is correct.

Fallout 3 featured multiple references to the Commonwealth, a small nation established in the ruins of New England following the apocalyptic war. Several characters were featured who hailed from 'the Institute', widely taken to mean the Massachusetts Institute of Technology (or its Fallout equivalent). With Bethesda apparently planning to steer clear of the traditional Fallout stomping-ground of the California/Nevada/Arizona area (the setting for the first two Fallout games and the more recent New Vegas), fans had been speculating that either the Commonwealth or New York would be the focus for Fallout 4 and this now seems more likely.

According to Bethesda, their next game would feature the Creation Engine used by Skyrim (an updated version of the Gamebryo Engine used on all their titles from 2002's Morrowind through 2010's Fallout: New Vegas). Some Fallout fans had been hoping that Bethesda would farm out Fallout 4 to Obsidian, the company behind the excellent New Vegas, whilst they themselves would focus on The Elder Scrolls VI. Clearly this is not the case, with Bethesda now looking like they'll be alternating franchises, perhaps letting other companies come in to handle other projects along the way.

The use of the Creation Engine suggests that Bethesda envisage Fallout 4 as a current-gen title, which is odd given that the new consoles will likely launch no later than the start of 2014 and that seems a little too soon for Fallout 4. It's possible that Bethesda will release low-spec versions of the game for the current-gen consoles and upgraded, more advanced ones for PC and the next gen machines. I doubt Fallout 4 will arrive before the middle or end of 2014 at the earliest, if not later.